native cod_spawn_icon(ent, type = BOX);
ent | Entity index |
type | Icon type, available: BOMBSITE_A BOMBSITE_B BOMB_DROP BOMB_PLANT BOMB_EXPLODE BOX |
Spawns icon with specified type.
Icon entity will be saved in ent pev_user1.
This function has no return value.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.