native cod_set_user_footsteps(id, value, type = ROUND);
id | Player index |
value | True to enable bonus, false to disable |
type | Bonus type, valid types are: CLASS - for class ITEM - for item ADDITIONAL - static bonus ROUND - until round end DEATH - until death DAMAGE_GIVEN - until player damage enemy DAMAGE_TAKEN - until player is hurt |
Sets player silent walk bonus value.
This function has no return value.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.