forward cod_rocket_explode(id, player, Float:damage);
id | Rocket owner index |
player | Hurt player index |
damage | Damage amount that will be taken |
Multiforward called on rocket damage.
Value greater than 0 will reduce time to next use, lower than 0 will make this period longer, damage will be blocked if COD_BLOCK (-1.0) is returned
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.