native cod_inflict_damage(attacker, victim, Float:damage, Float:factor = 0.5, flags = 0);
attacker | Attacker index |
victim | Victim index |
damage | Damage amount to make |
factor | Intelligence bonus for damage |
flags | Damage flags in DMG_* format (DMG_CODSKILL flag will be added) |
Makes damage as player to other player.
Damage will be blocked if victim has god mode or resistance.
This function has no return value.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.