native Float:cod_get_user_speed(id, type = ALL);
id | Player index |
type | Bonus type, valid types are: ALL - overall CLASS - for class ITEM - for item ADDITIONAL - static bonus ROUND - until round end DEATH - until death DAMAGE_GIVEN - until player damage enemy DAMAGE_TAKEN - until player is hurt |
Returns player speed amount.
Speed amount
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.