native cod_get_user_recoil_reducer(id, type = ALL, weapon = 0);
id | Player index |
type | Bonus type, valid types are: ALL - overall CLASS - for class ITEM - for item ADDITIONAL - static bonus ROUND - until round end DEATH - until death DAMAGE_GIVEN - until player damage enemy DAMAGE_TAKEN - until player is hurt |
weapon | Weapon in CSW_* format to check for |
Returns if player has recoil reducer.
1 if player has recoil reducer, 0 otherwise
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.